 | Manufacturing Clubs |
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I'm considering designing a character that uses clubs
exclusively as melee weapons. The character would be an
acrobat/warrior that specializes in two weapon style and
juggling. The question is this: when making a club, what
skill would be best? Woodworking, carving, weaponsmithing,
carving/weaponsmithing combo? Any thoughts on the subject?
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-It depends. On what? Well, the culture involved. For some, wood clubs
would be nothing more than sticks picked up off the ground. For others,
they might use Obsidian, or metal-shod pieces of wood. Or maybe fancy
carvings are the rule. It's really up to you. -That's how I would handle it. Get yourself a good piece of any hard wood,
take your time and
voilą a club. No proficencies, no skills needed. Maybe it looks better if
you have woodcarving.
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